Showing posts with label History. Show all posts
Showing posts with label History. Show all posts

Sunday 20 February 2022

Movieweek 6 - Big Bug and Gangs of New York

Big Bug (2022) - 7/10

Jean-Pierre Jeunet is one of my favourite auteur directors so I jumped at the chance to watch his latest movie when it appeared in my Netflix notifications.

Visually this is a sumptuous movie and meticulous attention to detail went into its production and visual effects.  The characters are clearly defined and their motivations and mannerisms well expressed by an excellent cast.  However, the movie falls a bit flat.  This is clearly meant to be a stage play comedic farce in the style of a one room play.  

A cautionary tale of what might happen when an AI takes over the running of our everyday lives, the characters are completely at the mercy of the Yonyx AI which has developed some sort of human hating bug and has decided that humans are a lesser species.  The disturbing human baiting TV Shows increasingly become more brutal and humiliating as the Yonyx tightens its grip.Every attempt they make to escape or to thwart the Yonyx's tyranny only lands them in deeper water making the viewer feel like there is really no hope on the horizon.  

There are some genuinely humerous moments but these are few and far between in what could have been a much tighter piece.  Perhaps this movie suffered from production issues during the pandemic, I don't know, but I hope that Jeunet's next project returns to the form of Amelie, Mic Macs and The Young and Prodigious T.S.Spivet.

Gangs of New York (2002) - 7/10

It's been 20 years since I first saw Gangs of New York and I never really liked it the first time around.  I rarely enjoy fims that have been hyped to high heaven and this Scorcese epic was one of the biggest movies of its day. 

I was impressed by the cinematography from the get-go the sets were huge and complex and yet never drew the focus of attention away from the characters of the story.  The characters are everything to this movie, which, is essentially a tale of a son's revenge against the man who killed his father.   

The cast do an excellent job of portraying these brutal people from a brutal time clawing their way through life trying to make something of themselves.  Many die along the way, but a few become changed by history and opportunity.  This is one of John C Reilly's first "serious" movies and alongside some character acting greats like Brendon Gleason, Daniel Day Lewis and Jim Broadbent he does a great job.  Less convincing are the younger stars Leonardo DiCaprio and Cameron Diaz whose portrayals seem so much less intense and captiviating.  Perhaps this is an intentional move on the part of the director as the road of their lives is so much less travelled and they are not world weary or burdened by their pasts.

I did enjoy this movie much more the second time around although I am still left feeling that this was very much a movie which didn't have much of a tale to tell and that there should have been much more interplay between the gangs of New York. 

Sunday 30 January 2022

Movieweek 3 - Spider-men vs Munich

Real life events once again got in the way of my screentime and life appears to be giving me a bit of a punch in the guts at the moment.  However, I did manage to slip in one long awaited movie and a bit of an epic historical espionage thriller. 

Spider-man: No Way Home (2021) - 8/10

I was really looking forward to this latest outing of Tom Holland's Peter Parker and to be fair it was a pretty good movie if you view it through the lens of setting up the Multiverse of Madness story arc.  As a standalone spiderman movie it kind of sucked.  

I totally get what they were trying to do with the premise.  Bring back some characters from yesteryear, fan favourites.  It was a neat idea which fell flat in execution.  We have seen this spider-man fight, as a member of The Avengers, much more imposing and dangerous villains than those from his past and they just seemed so provincial.  Moving the focus to helping and not killing them was something new but I just didn't care enough about them to feel empathy towards them.  

Live action Doc Oc was always a talker rather than a doer and whilst I always enjoy seeing Alfred Molina on the screen, this role is really beneath him.  I did like that he accepted his redemption with grace and humility which made him seem like a much more complex character than perhaps his earlier outing gave him credit for.  However, Sandman was always a pretty pathetic character, Electro's alter ego was more interesting than he was and Willem Dafoe's green goblin was only interesting when he went full goblin.

It was nice, but a bit weird, to see the other spider-men, although Toby Macguire is really starting to show his age.  This felt like they were trying to reference Spider-Man into the Spider Verse but in a much less satisfying way.  Each has their own cautionary tale for the MCU spider-man and this was painfully self aware such as referencing the back problems, the "Amazing" prefix etc etc.  I'm not adverse to a dollop of fan service every now and then, but this was really quite heavy handed.

Ultimately the film is a two hour prelude to a quick and largely down beat finale in the last 30 minutes.  I felt quite depressed by the ending and I hope that this will ultimately be resolved in future MCU movies because I truly felt that everyone got a raw deal at the end of this movie.  

Perhaps this is the MCU's defining moment, it's Empire Strikes Back middle film, it just definitely wasn't what I expected of a spider-man movie.

Munich: The Edge of War (2021) - 9/10

Wow, what a movie!!  This is a real tense espionage thriller set against the backdrop of impending war and the Munich peace conference.  Wonderfully cast with the ever classy Jeremy Irons who blows everyone away with his portrayal of Neville Chamberlain, but some creditable performances by some younger faces.  

This movie is based on the best selling book by Robert Harris and is an insight into the year long prelude before the outbreak of WWII which gave the Allies the time to prepare to win.  Chamberlain has been treated quite badly by history, mostly through the benefit of hindsight, and this movie goes someway towards trying to explain the events surrounding the peace conference and the famous piece of paper waving moment which ultimately defined his Prime Ministership.

It's a beautifully crafted movie with perfect pacing and stage craft which is rare from Netflix.  Every moment is engrossing and the viewer feels like they are transported to Autumn 1938 and that they are a fly on the wall at a pivotal moment in history.  The last time I felt like this was when I watched the masterfull Churchill.

This movie manages to pull off the almost impossible, a war movie without any war.  I recommend any real cinefile should put this on their bucketlist immediately.  

Friday 16 January 2015

Lindybeige - A Youtube Channel about History

I'm a late convert, but I've recently become a fan of Lindybeige's YouTube channel.  It's an excellent resource for explaining the realities of medieval living and fighting in a simple and fun way. 

Lloyd is a natural presenter and his content is engaging and well scripted. 

One to put on your YouTube subscriptions list.

Friday 28 November 2014

How to Build a Medieval Castle

My favourite living history team are back on TV again and this time they're belping to build a 13th Century Castle from scratch.

Secrets of the Castle is a new 5 part show in which Historian Ruth Goodman, and Archaeologists Peter Ginn and Tom Pinfold, learn the skills needed to build a castle and get a taste of life in the 13th Century.

(L to R) Peter Ginn, Tom Pinfold and Ruth Goodman
Not sure if this series is available to international viewers but it's on BBC iPlayer right now.

You can learn more about this ambitious 25 year long, Guedelon Castle project from wikipedia or at its own website.

Sunday 9 June 2013

Cleopatra and The Society of Architects

I've been trying to get a copy of this sadly out of print game for a few years now and thanks to eBay managed to bag an un-punched German language copy last week.

Cleopatra and the Society of Architects
Published in 2006, by Days of Wonder, design by Bruno Cathala (Shadows over Camelot) and Ludovic Maublanc (Cash 'n' Guns), Cleopatra and the Society of Architects is a sumptuous 3 to 5 player game with an Egyptian theme.  Each player is an architect trying to impress Queen Cleopatra (and guarantee a prosperous afterlife) by constructing architectural features for her new palace project.  These adornments are represented by gorgeous plastic miniatures in the shape of 6 Sphinx, 2 Obelisks, 9 Column sections, 2 Door frames and Cleopatra's Throne and pedestal.

The Completed Palace
Ingeniously, the game utilises the box lid as a 3D game board onto which you lay the tessellating Mosaics of The Gods, Cleopatra's Throne and its Pedestal.  Columns and Door frames are placed around the sides of the box and interact with each other to score even more cash when built.  This gives the whole game a wonderful 3 dimensional feel which adds to its appeal and to be honest Days of Wonder could have made this game using traditional card components but it just wouldn't have had the visual impact (but would not have deserved the £40 price tag) or the tactile element which is so fun.

The game itself has a simple concept, collect resources from the market and build various items to decorate Cleopatra's new Palace.  Each time you build you earn money and the object of the game is be the richest surviving architect.

A smorgasbord of components
Yes, I did say "Surviving", because along the way you will inevitably acquire corruption amulets for having to use "tainted" resources, not offering enough cash to the high priest or simply trying to do dodgy deals with various "Worshippers of Sobek".  These corruption amulets get counted up in the end game and the most corrupt architect is fed to Cleopatra's crocodile.

There's a ton of different mechanics in the game from area control to trick taking and even a blind auction so there's plenty of opportunity for you to different strategies to try to win.  The multiple mechanics for gaining and removing corruption tokens means that you never really know who is in the lead at any time making for a tense and fun end game.  This is always something high on my priority list when I look at a new game.

As I said before my copy is German, and I foolishly thought that I could get away this as the majority of the cards just have the German names for Wood, Stone, Marble and Craftsmen.  However, the "Worshippers of Sobek" (aka the tainted character cards) had other ideas.  These cards have complex instructions on their use which needs to be readily available to the players.  My solution was to photoshop the German Summary Cards and replace the text with English, no mean feat I can tell you.  If anyone has scans of the English summary cards to donate, I would be most grateful.

Playing the game with 4 players

Sunday 22 July 2012

Congratulations Bradley Wiggins...

I've just watched Bradley Wiggins become the first British rider to win the Tour de France, the world's most gruelling bicycle race covering 4,000km over 21 days.  Congratulations to Bradley and all the other members of team SKY who helped make this possible.

Bradley Wiggins leads out Mark Cavendish during the final lap of stage 20 of the 2012 Tour de France
What has this got to do with roleplay you ask, "plot and decoration" I say, and an excuse for a rambly article about sports in RPGs.

Sporting events have featured throughout all the ages of history in some form or another and there's no reason why they cannot be incorporated into any RPG scenario when the PCs enter a new town or village. 


Medieval Sports

Victorians are often credited with inventing "leisure time" but it is estimated that medieval peasants had up to 8 weeks holiday a year, during which they engaged in a range of games and sporting activities such as:

Archery - In "The Assize of Arms" of 1252, King Henry III, mandated that every Englishman between the ages of 15 to 60 equipped themselves with a bow and arrows. In 1363, Edward III, Passed the Archery Law obliging all Englishmen to practise with their longbow every Sunday and holiday.  Needless to say archery competitions were very popular and should be a staple of any pseudo medieval fantasy game.

Bowls - Medieval bowls was a simple game of throwing a ball at a target, this illustration from the Bodliean library, shows a group of peasants taking turns throwing a bowl at a feather stuck in the ground. So popular was the game that In 1366 Edward III outlawed it as it had become a distraction from Archery practise. Edward IV issued a similar edict in 1477 against a range of pastimes such as "bowles, closh, kayles, hand-in and hand-out".

a Medieval game of Bowls
Feather-bowling (Bodleian Library, Oxford, Ms. Douce, 275, f. r12)

Boxing - Traces its origins to the Pankration of Ancient Greece where early pugilists wrapped their hands with leather thongs leaving their fingers free.  Romany Gypsies often resolve family disputes in bouts of bare knuckle fighting and there is no reason why these should not feature in the arsenal of every DM either to prove a PCs mettle or just to earn a few silver pieces when the times get tough.

Colf - The game of Golf has its origins in a much simpler version where contestants tried to hit a ball at a target such as a tree, with a wooden club.  The winner being the player who hit the target in the least number of strikes.

Gameball - Many games are considered to be the progenitor of football, but my favourite example is that of gameball and the report of a match played in the village of Ulgham, Northumberland in 1280, which resulted in a player being killed after running onto an opponents dagger.  Sounds more like Bloodbowl than football to me and could be a great opener for a murderous plot..

Henry VIII throwing a sledge hammer
Hammer-Throwing - This olympic event can trace its origins all the way back to the Tailteann games held in Ireland in 1829 BC.  Even the young Henry VIII is said to have enjoyed the sport.  I expect that every Dwarf in the Known (and unknown) Kingdoms to have a penchant for this sport.

Hurling or Shinty - Another Gaelic sport which can trace its origins back 3000 years. 

Horseshoes - Given that every village worth its salt would have at least two things, an Inn and a Blacksmith, it's inevitable that someone would invent a game which involved throwing old horseshoes at a target.

Horse Racing - The chariot races of ancient Rome had long since died out and by the Middle Ages, equestrian sport was largely confined to using horses in jousting tournaments, although I find it hard to believe that races between bored rich nobles did not take place in Medieval England.  However, on the continent the Palio di Sienna can trace its origins back to 1590 when the then Grand Duke of Tuscany outlawed bull fighting and so the population took to racing buffalo and donkeys around the piazza.  Those crazy europeans...

Palio di Sienna
Palio di Sienna
Jousting Tournaments - The joust has its origins in the Gladiatrial Arenas of Rome, the word joust is actually derived from the Latin 'Juxtare' (to meet together).  By the Middle Ages these had formalised into one of two forms, the Joust a Plaisance, an organised tournament taking place over several days with several elimination rounds or the Pas d'armes, where a Knight would advertise for combatants from the local area and then take on all challengers at once in a single bout.  Could your Knight or Paladin resist the temptation to sign up if they found one of these adverts nailed to a tree?

Quarter-staff Contests - The Robin Hood vs Little John duel is probably the most famous example of a quarter-staff contest in popular culture.  The rules for such contests are unknown but by Elizabethan times these had evolved into a contest between two people similar to fencing.  Examples of a range of polearm fighting techniques are graphically illustrated in the 1459 Fechtbücher (literally Fight Book) "Alte Armatur und Ringkunst" written by the fencing master Hans Talhoffer (An online version of the which is available courtesy of the Royal Library, Copenhagen).

Skittles - The ancestor of modern ten-pin bowling which shares its origins with bowls and other ground billiards games.  An example of a skittles set was found in the tomb of an Egyptian child dating from 2000BC.  In England this was mostly an indoor game played in a wood or clay floored alley with many local rule variations.  For bored PCs what else is there to do in a tavern when you don't feel like quaffing or listening to that rubbish bard?

Stoolball - An ancestor of Cricket, originally played between two "wickets" made from the seats of stools hung from trees or fixed to poles approximately 16 feet apart.  The object of the game was for the bowler to attempt to hit the stool whilst the batter defended with a paddle shaped bat scoring a point for each delivery defended.  A game which has clearly stood the test of time, as a formalised version is still played today.

A game of medieval stoolball
A game of medieval Stoolball

Wrestling - One of history's most ancient sporting contests which needs little explanation.

The Challenge of Champions
The Challenge of Champions series of scenarios (published in Dungeon issues #58, #69, #80, #91, #108 and #138) by Jonathan M Richards pits a party of 4 players against a series of D&D puzzles with specific challenges for fighter, priest, wizard and thief classes.  They are a lot of fun for the players and can be a great way to put a party of disparate PCs together at the start of a game.